The same then applies to sponsors and the team with regards to meeting targets and keeping them happy. Early on, you have the choice to drive for already set up teams in new classes rather than having to buy and maintain your own new vehicle. It's not a necessity to race for your own team all the time, though. If you don't, you end up with poor relationships. Setting up a team requires getting sponsors and then keeping them happy by meeting certain targets. (Upgrades mean a higher level of competition.) As you get better, win more money and grow your team you'll be able to recruit the very best the rally world has to offer, and you'll also be able to upgrade your car. Initially, you're limited to "basic" team members, who are lesser-skilled. As you would if you were setting up a real rally team, you need a co-driver (legend Nicky Grist is provided for you), and you need a team around you of engineers. It's not exactly a slog, either, with all categories of racing unlocked without much game time required.Ĭareer mode gives you the chance to set up your own team, which is more than just sticking your name on a car. Ultimately, it's a ladder to climb, but in this instance the further you go the more licenses you unlock and the more fun things you can drive. I say mostly because there are points at which you get the freedom to choose the type of race you're going to enter, the series and location, and the car you drive. The core of the Dirt 4 experience is the single-player career mode, which follows a mostly linear path.
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